I'm trying to export my game to Android for testing purposes, and not only does it not work, but a phone was bricked trying testing the game!
Trying the Godot remote debugger itself, it crashed the OS and I had to reset.
When I export in GLES3, it just blinks a bunch of garbage to me.
When I export to GLES2, it hangs on the splash screen.
What do I do?
Here is the project in question: https://www.mediafire.com/file/dl5velletkahcb3/Project.zip/file