How can I make a directional light only affect a 3d character and not the whole scene?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By mackinonit

I would like a directional light directly overhead of my player for platforming, with a separate light for the whole scene. Is there a way to do this currently? Cull masks seem to have been broken for at least a year.

:bust_in_silhouette: Reply From: MysteryGM

Cull masks seem to have been broken for at least a year.

Works in 3.2 Alpha 2. You have to set the cull mask and Visual instance layers. Lights are assigned to all layers from the start.