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I would like a directional light directly overhead of my player for platforming, with a separate light for the whole scene. Is there a way to do this currently? Cull masks seem to have been broken for at least a year.

in Engine by (12 points)
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Cull masks seem to have been broken for at least a year.

Works in 3.2 Alpha 2. You have to set the cull mask and Visual instance layers. Lights are assigned to all layers from the start.

by (1,488 points)
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