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Asked By
behelit
So, have no problem creating a start menu, that much I understand. But I’m having trouble wrapping my head around how a in-game pause menu with selectable options would work. Are there any example projects with in-game pause menus? How would you go about adding such a thing? And once added, how would you shift control from the player script to the menu? I know it’s a lot of questions, thanks for your help guys.