0 votes

Hi, i have a question about using Google card board vr in Godot, how do I apply sensors readings to the camera properly? , I tried many approaches but it keeps glitching , anyone can help please?
Ill appreciate if there any alternative solution

in Engine by (20 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.