+3 votes

I saw a keyword in the documentation that shows the node in the built-in class list, but I forgot it. Also, I wanted to know if it is possible to extend this class from the list.

in Engine by (690 points)
edited by

Hi, I could be misunderstanding but as far as I know it is only possible to add to the build-in class list using plugins and the new 3.1 class registering.



If there is some other way I would really like to know about it.

1 Answer

+2 votes
Best answer

This feature is only available in the upcoming Godot 3.1.

extends OtherClass

# (optional) class definition with a custom icon
class_name MyClass, "res://path/to/optional/icon.svg"
by (3,918 points)
selected by

Thank you for the answer.

If you'd like, you can download and try out Godot 3.1 alpha 2 here.

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