How to set viewport tranform in Godot 3.1 - making custom 2D camera

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:bust_in_silhouette: Asked By pospathos

Is there in Godot 3.1 something equivalent to “get_viewport.set_canvas_transform” ? I just can’t figure it out. Thanks!

:bust_in_silhouette: Reply From: pospathos

It’s: get_viewport().canvas_transform