Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | SupToasty | |
Old Version | Published before Godot 3 was released. |
I want to use tile-sets, but when I change the friction of a single wall tile to 0, the change is not applied to my scene. The main concern here is my player hanging on the wall. Will I need to script for my player moving into a wall in air instead?