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Asked By | tmtck01 |
Hi i am a new user of godot and i’m learning to use it.
I wanted to ask you what is the best technique to produce animations in an adventure game like those of Amanita. To produce a simple gesture of greeting with one hand to my character I used 22 frames. Are there any limitations using this technique?
Hi,
Are you using animation or you have a full image for each frame? I think is better if you have your character in pieces and animate them like in this tutorial.
is that what you are looking for?
p7f | 2018-11-23 16:53