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Asked By | icqqq |
I am making a 3D game which can shoot arrow.
Originally I use RigidBody for the arrow but I found that the result is not good enough.
As you may know that arrow head is heavier so when you shoot a arrow, the arrow head will point to the ground during the arrow fly.
So any advice to implement a arrow?
Thank you!
Have you tried using 2 bodies. One for the shaft and a heavier one for the Head?
MysteryGM | 2018-11-23 16:05