I'm trying to get my project exported to mac using Godot 3.1 Alpha 2.
The game exports just fine on Windows and Android, but the mac version will just show the icon, and then close without any errors, even when I run it through the terminal.
So I tried to export an empty project with just an icon sprite, and it works just fine.
I don't think it can be a problem with case sensitive paths, because like I said, it works just fine on Android.
What do I do?
Here's the project in question: https://www.mediafire.com/file/z2xjfr6z972qavh/Project.zip/file