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Skydome
So I imported a large .png image from Inkscape to Godot. Now the image imports fine but when I scale it down. It’s a little blurry or pixelated. Is there any fix for this?
Turn mipmaps and filtering off. You can do this by double clicking the image, then go to Import settings.
I tried that. Mipmap was already off. Filtering off didn’t change much.
Skydome | 2018-11-13 07:50
Do you know how to change the size of image without stretching or scaling. So that even when you zoom out it’s not overly blurry. Because I exported large sprites that are bigger than the viewport but I scaled it down.