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I have a 3D character with a mesh and skeleton and I've been trying to get it to look at a point in space by rotating its head bone, but I'm having trouble understanding the different bone transforms

in Engine by (25 points)

You should check first other questions and documentation:
Can't set bone rotation
Show a sample code you are having trouble with and make more specific questions,

1 Answer

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Best answer

You should take a look at the Godot IK demo. In fact, grab all the demos. https://github.com/godotengine/godot-demo-projects

by (1,445 points)
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