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I have a 3D character with a mesh and skeleton and I've been trying to get it to look at a point in space by rotating its head bone, but I'm having trouble understanding the different bone transforms

asked Nov 11, 2018 in Engine by RoyShaw (24 points)

You should check first other questions and documentation:
Can't set bone rotation
Show a sample code you are having trouble with and make more specific questions,

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You should take a look at the Godot IK demo. In fact, grab all the demos. https://github.com/godotengine/godot-demo-projects

answered Nov 12, 2018 by MysteryGM (1,416 points)
selected Nov 12, 2018 by RoyShaw
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