Augmented Reality

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:bust_in_silhouette: Asked By fabio

Can anyone tell me the status of the current development of Augmented Reality in Godot

:bust_in_silhouette: Reply From: Mux213

ARKit was implemented a few months ago but has been sitting as a PR because Apple requires us to move the minimum support iOS version to something that will result Godot in having to drop support for older phones.

ARCore support is awaiting someone willing and able to put in the time.