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According to general development experience, the game logic and input detection are run in _ process, and the force is applied in _ physics_process, so how should this be separated in programming to achieve the effect mentioned at the beginning
In other words, how to make input judgment execute in process but adding force execute in physics process.

asked Oct 29, 2018 in Engine by haizhou37 (12 points)
edited Oct 31, 2018 by haizhou37

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