0 votes

When I tried to stretch my repeatable background from it's original dimensions by turning on region, it looked fine in editor

See it looks fine in the editor

But when I run the game, it looks distorted after its original width, like this

See its distorted :'(

Please help
I did turn on repeatable and mipmap flags in the image

in Engine by (14 points)

Can you link the shader?

1 Answer

0 votes

Where did you actually change the repeat flag? If you did it on the texture itself it might not save properly. Try changing that flag from the Import dock instead, click "Re-import" and try again.

by (27,902 points)
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