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Asked By | BrunoFreezee |
When the player run, jump, etc… the bar is consumed, but it leaks of the box (bg), and when recharging it goes back to the right position
Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | BrunoFreezee |
When the player run, jump, etc… the bar is consumed, but it leaks of the box (bg), and when recharging it goes back to the right position
Reply From: | flurick |
I imagine you can avoid this by using the TextureProgressbar for the moving parts and creating a separate background from a Panel or some other Control. Could you upload your UI scene somewhere to make it clear what Controls are used.
Hey, thanks for the help, I fixed it, i went to custom styles where i putted the textures and changed an option that was stretch to tile but thank you very much anyway
BrunoFreezee | 2018-11-01 23:04