Godot 3.0 3D clashes on my Android device

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:bust_in_silhouette: Asked By StewartNJohnston

I can’t seem to get any Godot 3.0 3D scenes to run on my android device (OnePlus One, Android version 6.0.1)

I can build the game in Godot IDE (Engine v3.0.alpha.custom_build.0d8284d) then successfully export and install it to my OnePlus One device. However when I run it I get an “Unfortunately , Simple3d has stopped” error message on my Android screen. The name of my app is “Simple3d”. I’m using the custom packages “release” and or “debug” that I build when building “Engine v3.0.alpha.custom_build.0d8284d)”.

I have been successful in building, installing and running godot 2d games/scenes. I just can’t get the 3d ones to work.

Please take a look at the below logcat output and please help me overcome this issue.

Thank you,

Stewart

Below is my adb logcat output:

779  4054 I ActivityManager: Start proc 1436:com.stewart.Simple3d/u0a187 for activity com.stewart.Simple3d/org.godotengine.godot.Godot
1436  1456 D OpenGLRenderer: Use EGL_SWAP_BEHAVIOR_PRESERVED: true
1436  1456 I Adreno-EGL: <qeglDrvAPI_eglInitialize:379>: EGL 1.4 QUALCOMM build: Nondeterministic_AU_msm8974_LA.BF.1.1.3_RB1__release_AU (Ia6c73e7530)
1436  1456 I Adreno-EGL: OpenGL ES Shader Compiler Version: E031.29.00.00
1436  1456 I Adreno-EGL: Build Date: 12/04/15 Fri
1436  1456 I Adreno-EGL: Local Branch: mybranch17080070
1436  1456 I Adreno-EGL: Remote Branch: quic/LA.BF.1.1.3_rb1.5
1436  1456 I Adreno-EGL: Local Patches: NONE
1436  1456 I Adreno-EGL: Reconstruct Branch: NOTHING
1436  1456 I OpenGLRenderer: Initialized EGL, version 1.4
779   852 E WindowManager: Performed 6 layouts in a row. Skipping
 254  2162 E audio_hw_primary: voice_extn_compress_voip_is_active: COMPRESS_VOIP_ENABLED is not defined
 254  2162 E msm8974_platform: voice_extn_compress_voip_is_active: COMPRESS_VOIP_ENABLED is not defined
1436  1455 F libc    : thirdparty/bullet/LinearMath/btVector3.h:312: btVector3 &btVector3::normalize(): assertion "!fuzzyZero()" failed
1436  1455 F libc    : Fatal signal 6 (SIGABRT), code -6 in tid 1455 (GLThread 27863)
 251   251 I DEBUG   : property debug.db.uid not set; NOT waiting for gdb.
 251   251 I DEBUG   : HINT: adb shell setprop debug.db.uid 100000
 251   251 I DEBUG   : HINT: adb forward tcp:5039 tcp:5039
 251   251 F DEBUG   : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
 251   251 F DEBUG   : CM Version: '13.1-ZNH2KAS254-bacon'
 251   251 F DEBUG   : Build fingerprint: 'oneplus/bacon/A0001:6.0.1/MHC19Q/ZNH2KAS254:user/release-keys'
 251   251 F DEBUG   : Revision: '0'
 251   251 F DEBUG   : ABI: 'arm'
 251   251 F DEBUG   : pid: 1436, tid: 1455, name: GLThread 27863  >>> com.stewart.Simple3d <<<
 251   251 F DEBUG   : signal 6 (SIGABRT), code -6 (SI_TKILL), fault addr --------
 251   251 F DEBUG   : Abort message: 'thirdparty/bullet/LinearMath/btVector3.h:312: btVector3 &btVector3::normalize(): assertion "!fuzzyZero()" failed'
 251   251 F DEBUG   :     r0 00000000  r1 000005af  r2 00000006  r3 00000000
 251   251 F DEBUG   :     r4 b373e980  r5 00000006  r6 b373e930  r7 0000010c
 251   251 F DEBUG   :     r8 12d6be70  r9 abe50600  sl 00000000  fp b373b5fc
 251   251 F DEBUG   :     ip 00000019  sp b373b5a0  lr b6c464d1  pc b6c48c34  cpsr 20010010
 251   251 F DEBUG   : 
 251   251 F DEBUG   : backtrace:
 251   251 F DEBUG   :     #00 pc 00049c34  /system/lib/libc.so (tgkill+12)
 251   251 F DEBUG   :     #01 pc 000474cd  /system/lib/libc.so (pthread_kill+36)
 251   251 F DEBUG   :     #02 pc 0001bbe3  /system/lib/libc.so (raise+10)
 251   251 F DEBUG   :     #03 pc 0001848d  /system/lib/libc.so (__libc_android_abort+36)
 251   251 F DEBUG   :     #04 pc 000164ec  /system/lib/libc.so (abort+4)
 251   251 F DEBUG   :     #05 pc 00019ff5  /system/lib/libc.so (__libc_fatal+24)
 251   251 F DEBUG   :     #06 pc 00018531  /system/lib/libc.so (__assert2+24)
 251   251 F DEBUG   :     #07 pc 003c09f4  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #08 pc 0051eebc  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #09 pc 0051a100  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #10 pc 00519d68  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #11 pc 003c6680  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #12 pc 0038fddc  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #13 pc 00e037dc  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #14 pc 00e03eb8  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #15 pc 00e26f98  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #16 pc 018e8f1c  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #17 pc 0199d42c  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #18 pc 00199b04  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #19 pc 001585d8  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #20 pc 00a098e0  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #21 pc 0013a800  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #22 pc 0013fe84  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #23 pc 00cf4934  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #24 pc 00e17014  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #25 pc 00e18c30  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #26 pc 018e526c  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #27 pc 00a43c10  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #28 pc 00a436c8  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #29 pc 000ed630  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #30 pc 00093d38  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so
 251   251 F DEBUG   :     #31 pc 000a6470  /data/app/com.stewart.Simple3d-1/lib/arm/libgodot_android.so (Java_org_godotengine_godot_GodotLib_step+256)
 251   251 F DEBUG   :     #32 pc 0006b6bd  /data/app/com.stewart.Simple3d-1/oat/arm/base.odex (offset 0x4a000) (void org.godotengine.godot.GodotLib.step()+72)
 251   251 F DEBUG   :     #33 pc 0006f023  /data/app/com.stewart.Simple3d-1/oat/arm/base.odex (offset 0x4a000) (void org.godotengine.godot.GodotView$Renderer.onDrawFrame(javax.microedition.khronos.opengles.GL10)+78)
 251   251 F DEBUG   :     #34 pc 73072169  /data/dalvik-cache/arm/system@framework@boot.oat (offset 0x1f5f000)
 251   251 F DEBUG   : 
 251   251 F DEBUG   : Tombstone written to: /data/tombstones/tombstone_03
 251   251 E DEBUG   : AM write failed: Broken pipe
 779  1473 W ActivityManager:   Force finishing activity com.stewart.Simple3d/org.godotengine.godot.Godot
 779  3404 I WindowState: WIN DEATH: Window{5f1c2e3 u0 com.stewart.Simple3d/org.godotengine.godot.Godot}
 779  2740 I ActivityManager: Process com.stewart.Simple3d (pid 1436) has died
 

I meant:

Godot 3.0 3D crashes on my Android device

Also I had to edit a lot of information out of the above logcat because of the 8000 characters question limit. I would recommend getting rid of the 8000 char limit. Best to remove all barriers of getting the job done!!

Stewart

StewartNJohnston | 2018-10-22 17:50