Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | lehthanis | |
Old Version | Published before Godot 3 was released. |
Here’s the includes section I have for the module…the SDK has the ifdef UNIX in it…but I fear that’s not correct for godot linux because the HWND is not recognized…
#include <stdio.h>
#include "reference.h"
#include "isense.h"
#ifdef UNIX
#include <unistd.h>
#endif
Here’s the code that needs the HWND:
pTrackerHandle = ISD_OpenTracker((HWND)NULL, 0, FALSE, FALSE);
What changes do I need to make to get this call to work?