0 votes

I'm newbie on Godot, and this issue it's making me crazy.

I have a kinematic body with a Light2D.
In Design Time, before executing the game, i can see the kinematic body with the light2d and all works very well.

Ok - https://imgur.com/L3U8Jeo

But, when i run the game, that it's what i see (light becomes all gray):

Wrong - https://imgur.com/QlPo5ij

I don't know if i am doing something wrong.

in Engine by (20 points)

That looks like a bug... did you manage to reproduce the problem in a minimal project?

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