Where is the brush_tansfer func in Godot3.1

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:bust_in_silhouette: Asked By zhagsenkk

Godot 2.1 has it in Image Class.But I cant find it in 3.1.
How to make it?

related:
https://forum.godotengine.org/12979/how-to-merge-two-png-files-during-runtime-and-save-to-disk?show=12979#q12979

:bust_in_silhouette: Reply From: flurick

I think it might be workable to do with get_texture?
Viewports — Godot Engine (3.0) documentation in English