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Asked By
aagoldberg
If I’m trying to create a collectible object, how would I order it’s nodes (parent, child)? Would the parent be a static body with an area2d child node or could the parent be an area2d node?
The collectible object could just be an Area2D with a Sprite child. Then you can attach a script and link the Area2D’s “on body entered” signal so that you can call some code when a body collides with the coin.