Existing module to bind FMod Library ?

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:bust_in_silhouette: Asked By SylvainDuLez

Hi,

I would like to integrate my work on FMod Studio inside Godot projects. The doc mentions that one can bind external libraries (like FMod) using custom modules in C++.

However, I could not find such a module available for download. Does anybody know if that exists or do I have do write the module myself ?

Thanks for your answers.
Sylvain.