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Asked By | SylvainDuLez |
Hi,
I would like to integrate my work on FMod Studio inside Godot projects. The doc mentions that one can bind external libraries (like FMod) using custom modules in C++.
However, I could not find such a module available for download. Does anybody know if that exists or do I have do write the module myself ?
Thanks for your answers.
Sylvain.