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Asked By | slopingfool |
I am trying to use sendbytes (GetTree().SendBytes()) but i cannot seem to be able to find the function as i keep getting the error 'does not contain a definition for ‘SendBytes’…
It is listed in the multiplayerAPI https://godotsharp.net/api/master/Godot.MultiplayerAPI/
so i am wondering if i’m using it wrong or if its not implemented into the c# verson of godot.
fyi I was original trying to send a struct over rpc.
public struct InputStruct
{
public bool left;
public bool right;
public bool up;
public bool down;
public bool shift;
public bool control;
}