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Asked By | Hubber116sx |
I’m creating a plugin for the Godot Engine and I need the editor’s 2D camera for a feature I plan to add. There is a virtual function, forward_ spatial_ gui_ input, that can get the editor’s camera in 3D space, although the 2D equivialent of this funciton, forward_ canvas_ gui_ input, doesn’t give the 2D editor’s camera. Is there some other way to get the 2D camera of the editor?
Thanks! This was exactly what I needed!
Hubber116sx | 2018-09-23 21:55
Then I’ll put it as an answer.
Up vote and select ;D
SIsilicon | 2018-09-24 00:13