Nonexistant Resource Error

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:bust_in_silhouette: Asked By azlatl

After running my game for a few minutes testing things, it gets to a point where if I try to switch the scene I get a nonexistent resource error.

The thing throwing me off is it has no problem using these scenes until playing the game for a few minutes. Here’s an image of the error itself: https://i.imgur.com/uClUzNH.png

I’ve checked the casing of variables/nodes and done a lot of Google searching to no avail. Any help will be greatly appreciated!

Godot version 2.1.5

Try using paths that do not contain spaces in your project; a lot of applications still don’t play well with those.

Calinou | 2018-09-14 08:51

Thanks for the response - I changed the folder name to gdscripts instead of ‘gd scripts’ and received the same error on the 8th month of my game rather than the 7th in the screenshot.

Wondering if it’s possibly a memory management issue as I reload / change scenes a LOT while the game is running - in the mean time I’m trying to convert the game to Godot 3, but am having issues with some of the modules I am using.

azlatl | 2018-09-14 12:49