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Hello, I'm trying to achieve navigation / pathfinding using a tileset with a Navigation Polygon, however, my path is always empty.

I've created the polygon and re-exported many times:

enter image description here

This is my node structure, as you can see, polygons shapes are visible on tilemap, path is null on console, start vector exists, end vector exists too...

enter image description here

I'm using this script

enter image description here

Any isometric example I can compare what I did wrong?

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