I have an isometric TileMap which uses y-sorting. It works great, expect when AnimatedSprites (children of TileMap) share the same y coordinate because I want some AnimatedSprites to appear over others when they share the same y coordinate.
My hope is to be able to set TileMap cells and AnimatedSprite's z-index to create my own custom sorting. It's important to note that the TileMap cells contain walls.
Possible?
Thank you for your time.