0 votes

hi, when i use paused command, i see this error:
Invalid set index 'paused' (on base: 'SceneTree')
when point reaches specific number, game should pause and show the menu (it is vbuttonarray). i put paused command in script of this menu and changed its 'pause mode' to process.
what does this error mean? what did i do wrong?
pls help me, thanks

in Engine by (76 points)

nevermind, i figured it out.. these differences between godot version is too confusing and problematic.. cause i use godot 2.1...

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.