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Asked By | OmarSbeta |
Reply From: | MysteryGM |
You can render it wit the camera, transparent background, and then use the resulting image as a sprite.
The problem with this idea is it will actually be a lot slower than just using 3D and you wont be able to use the more advanced 2D animation system Godot has.
Godot’s 2D animation system is better than it’s 3D.
I did that the problem is that it’s a sprite and I have to work the bones on my own .
I will also redo any animations in 3d in order to get the collision shape moving with the animations to get collisions (i.e sword collision) .
and thanks !
OmarSbeta | 2018-09-09 13:38
still Looking for help …
OmarSbeta | 2018-09-11 11:10