Is there a way to create your own type in GDScript like TSphaeren in the Pascal example?
TSphaeren = record
physical, Fire, Cold, Lightning, Chaos :integer;
end;
TArmour = record
AntiCritical, Type, Num :integer;
Resistances :TSphaeren;
end;
TWeapon =record
Critical, Type, Num :integer;
Damage :TSphaeren;
end;