How do I get the inspector to change the values of an exported dictionary?

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By Godotuser5675

When I change the values in the inspector nothing happens.

Here is some of my code:

extends KinematicBody2D
export var speed = 100
export var walk_speed = 50
export var dash_speed = 500
export var tileSize = 32.0
export var max_speed = 500
onready var current_speed = speed
onready var lazer_beam = preload("res://scenes/LazerBeam.tscn")
onready var bullet = preload("res://scenes/Bullet.tscn")
var lazer = null

const stamina_loss_captain = 1

export var stamina_lost = {
		"Teleport": 180,
		"Attack": 70
	
	}
	






export var stam =  {
		"Initial Max": 2000,
		"Current Max": 2000,
		"Regeneration": 100,
	
		"Current" : 2000
	
}


class energy :
	var initial_max = 0
	var current_max = 0
	var regeneration = 0
	var current = 0
	
	func _init(im = 200, cm = 200, regen = 40, cur = 0):
		initial_max = im
		current_max = cm
		regeneration = regen
		current = cur
	
	func regenerate(delta):
		current += regeneration * delta
		if(current >= current_max):
			current = current_max
			
	func left():
		if current > 0:
			return true
		else:
			return false
		return false
	func deplete(amount):
		current -= amount
	
	#If current does not go under zero after depletion return true else return false
	func test_deplete(amount):
		if(current - amount >= 0):
			return true
		else:
			return false
	
	func if_left_deplete(amount):
		if(left()):
			deplete(amount)
			return true
		else:
			return false
			
	func if_not_under_zero_when_depleted(amount):
		if(current - amount >= 0):
			deplete(amount)
			return true
		else:
			return false
		
	
	
	
	
	

var stamina = energy.new(stam["Initial Max"], stam["Current Max"], stam["Regeneration"], stam["Current"])

So I later found out that if I change the original scenes dictionary values in the inspector and not the instanced scene of it or an inherited scene of it the values do change but not otherwise.