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Asked By | Ero Tori |
Hello, greetings!
I’m a new Godot developer and I’m making a RPG Game 2D.
I decided to try my game in my Android smartphone with my exported game in * .apk, it is configured to screen orientation Landscape, but when the game run in android it’s in upside down.
I tried to change to all anothers screen oriantation and it just run correctly in Portrait mode.
Note: The CanvasItems are in the correct position except the rest of the game. And I have already defined to Landscape in project settings and when exporting to Android. And if I set to sensor_landscape the game get rotated but continue upside down.
I’m doing something wrong? Or is there a bug in Godot? Could you please help me ?!
Thanks!