im using godot 3.0.6 and when i use tilemaps for my platforming game but i when undo ( Ctrl + Z ) a few times,
i get this error
core/undoredo.cpp:337 - Condition ' actionlevel > 0 ' is true. returned: ""
core/undoredo.cpp:316 - Condition ' actionlevel > 0 ' is true.
and then i can't undo anymore
is there any solution for my problem?
will there be a fix for this in a future update?