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Asked By | Scyro |
im using godot 3.0.6 and when i use tilemaps for my platforming game but i when undo ( Ctrl + Z ) a few times,
i get this error
core/undo_redo.cpp:337 - Condition ’ action_level > 0 ’ is true. returned: “”
core/undo_redo.cpp:316 - Condition ’ action_level > 0 ’ is true.
and then i can’t undo anymore
is there any solution for my problem?
will there be a fix for this in a future update?
Could it be that you have “run out” of undo-es? For instance, if you make three actions in the editor, and try to undo then four times, you can’t undo any more actions.
Ertain | 2018-08-11 15:35
No I didn’t run out of undo-es. Is there any way to give you anymore info for any clues or answers?
Scyro | 2018-08-11 17:39
Also it wont let me redo after the error.
Scyro | 2018-08-11 20:17
Sorry, can’t think of anything else that might be causing the problem.
Ertain | 2018-08-11 22:15
I do know that I posted a similar question like this and the reply is this:
It looks like a fix for TileMap undo operations was merged in the master
branch, but it wasn’t backported to the 3.0.x series yet.
Maybe it can be backported into any future updates?
Scyro | 2018-08-11 23:51