Can someone help me out with something? I am making a game where you have to jump into a mini-game to gain energy. I want the mini-game to lay on top of the main game while it is paused. The only problem is even though I have the mini-game scene's pause mode set to process none of the collisions are being processed. Is there a way around this? I assumed that if the mini-game scene was set to process pause mode it would still process the physics/collisions of the mini-game?