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My project has 1010chunk
32+3232 staticbody2d in each chunk
3 chunks around the player will be dynamically generated
Whenever the player moves, the dynamic addchild (the chunk to be added) and removechind (the excess chunk)
Now I am experiencing a performance problem
Because of thread safety issues, help thread cannot addchild
I can only add
child() in the main thread, and add_child() in the main thread will cause the game to get stuck for 0.x seconds, making the game not smooth.
How to solve

asked Aug 8 in Projects by kyla (16 points)

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