. // a dot to indicate the root of the Godot project
core/
core/os/
core/math/
tools/
drivers/
platform/x11/ // make that platform/osx/ if you’re using OS X
But in source code, I can see “thirdparty” instead of “tool”. Is “tool” renamed to “thirdparty”?
That if you want to work with stable, for using master and keep updating it, just do a pull from master repository (links are on the repo) and keep pulling updates (make a fork on your account if you intend to modify and push).
I do not know if kdevelop needs some special settings to compile and debug, it should not be different than qt creator.