Error: Can't create an opengl 3.3 rendering context.

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:bust_in_silhouette: Asked By Parjina

Hello, I have been using v3.02stable. Then I wanted to update my godot version, but I get this error on v3.06 then I try all other versions ( .05, .04, .03). All are give the same error.
I couldn’t find any note on new version release news. What difference btw 3.02 and 3.03 causes this ?
My Graphics card is Geforce GT520m and on geforce says “Feature Support:
OpenGL 4.5”

There was an issue about this on Github, but it was closed due to lack of information Can't create an OpenGL 3.3 Rendering context. · Issue #15769 · godotengine/godot · GitHub

Zylann | 2018-08-06 12:51

:bust_in_silhouette: Reply From: Fax_Max_

Download the version of GoDot :Index of /godotengine/3.1/alpha1/