I want to use the input_event method from CollisionObject2D. I created a RigidBody2D as my root scene. I set the pickable attribute to true and connect the event with my script.
But it still doesn't work. that means the input_event didn't get called
I have created the scene in a folder.
I created a new Project and copied the scene from the other Project. In the new Project the input_event method works as expected.
But why? I ran the single scene in both Projects. But still in my main Project it doesn't work.
I am a bit desperate.
What can be the reason for this?