I currently have all my HUD elements in a
CanvasLayer so that they sit unmoving in front of my level scene.
The problem is that I have a minimap that uses a
Viewport and there is currently a bug where
Viewports don't work properly when they are descendants of
As such, I am wondering if there's another way to display my HUD elements that doesn't involve a
At least until the bug gets fixed in 3.1.