+1 vote

Hello,
I want to fully lock a body to another one
I am cannot find a way to make a joint with the genreic6DOF hard enough.
I put 0 deg min and 0 deg max in the desired enabled angular and the joint still "bend".
I tinkered the others parameters but apart from making everything exploding , it doesn' t help.
surprisingly , hinge joint and twist joints with proper restriction provide enough stiffness but I cannot use them for this particular case.
can someone help me on this ? thanks

in Engine by (114 points)

Please log in or register to answer this question.

Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read Frequently asked questions and How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to [email protected] with your username.