Display the wireframe of one object in the scene editor?

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:bust_in_silhouette: Asked By Tachekentya

I have a scene with a MeshInstance node attach to a Viewport. I want to set the “Debug Draw” property to “Wireframe” so one of my meshes looks the way all the object look when the “perspective->display Wireframe” is active. The problem is that when I change this property nothing change, and all the objects look equal to “perspective->Display Normal”
Thanks for the help