+3 votes

I am making a custom dock in order to make conversations easier to make, I basically can create some text boxes and edit them so the NPC says what is in them, in a specific order.
The problem is, I made the writing system for those boxes manually, and now I have the problem that when I write something in there it affects the rest of the editor (for example, if I have a script opened, and I start to write a conversation, that same conversation will get written in the script), so to fix this, I need some way to give focus to the custom dock, just as it is with every dock in the editor. How can I do it?

Thanks in advance.

in Engine by (129 points)

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