0 votes

There isn't much information about how the PCK Packer class works, I was trying to write a code to pack imported files into a compressed PCK file which in theory should be useful for patches and or downloadable content.

func _pck_Queue(files,savepath):
    print("PCKaging!")
    #percentage = 0
    var packaging = PCKPacker.new()
    packaging.pck_start(savepath, 0)
    for i in range(0,files.size()):
        percentage = i
        print(percentage)
        get_node("/root/Node/WindowDialog/VBoxContainer/ProgressBar").value = percentage
        var directory = files[i].get_base_dir()
        var file = files[i].get_file()
        print(directory+"/"+file)
        packaging.add_file((directory+"/"),file)
    _post_Pack()
    packaging.flush(false)
    pass

I have no idea if the code above is the right way to go but is there any ideas? Options to how I can fix this? Thanks.

asked Jul 11 in Engine by Corruptinator (157 points)

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