0 votes

Heya !

I put a "fast forward" button in my game to speedup my animations as follow :

get_node("myanimationplayer").playback_speed = speedvalue

works just fine expect for the animation sound that keeps playing at normal speed.
Problem is : there's no "speed" setting in the audiostreamplayer2D's inspector.

Can I speed up the sound ?
Thanks ! :D

in Engine by (245 points)

figured it :
for sounds' speed, you have to use "pitchscale", not "playbackspeed"

I was searching for the same thing and ran into your reply. Thanks a lot!

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