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Asked By | Jackal |
I need to read large about of data and currently i am doing that from .txt file and then parsing text string to JSON dictionary, the problem is that i want to make this in the most optimized way for ram. I suppose that after parsing string to json godot is storing result in ram memory and i would like that data can be read directly from script that is from hard-drive memory.
So my question is what is the best way to achieve this supposing that i didn’t say something stupid earlier?