Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | turgotZ | |
Old Version | Published before Godot 3 was released. |
I’ve made an Android app which is runs without issue. I have one issue I haven’t figured a solution for. I have an input field lower on the screen when the field is used the on-screen keyboard covers the input field. Is there a way I can determine the height of the keyboard? Is there a method to have the screen displaced to accommodate the keyboard automatically?