0 votes

I don't know if this is the right thing to ask, but I want a separated folder from the project who will be read by the game during runtime, so I can add new files who will be used by the game (like textures) without need to rebuild the project.

asked Jul 4, 2018 in Engine by Aryn (52 points)

1 Answer

0 votes

it was easy with Godot 2.x but it's tricky with Godot 3.x now because the way of managing resource was changed.

https://github.com/godotengine/godot/issues/14879

this will help a little.

answered Jul 5, 2018 by volzhs (9,462 points)
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