0 votes

Hi, how can I deconstruct transform (matrix4) to separate position, rotation and scale? I need this to operate on output values of looking_at() function.

My parent should moving separately to child what should be looking at some point. When I'm applying lookat() function it's not working as I expected. So I would like to get rotation angles from transform.lookingat() operation and modify output rotation as I need.

in Engine by (227 points)

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