0 votes

Hi. I have pieces created in blender with particles system and physic effect, when I try to export the particles to Godot using better Collada the particles are lost.

Is it possible to export particles system made in blender to Godot? if it's, how can the particles be imported? if it's not, do you know if this will be implemented in Blender 2.8 or in another version of better Collada?

Thanks for the help

in Engine by (132 points)

2 Answers

+1 vote

i don't think it's currently possible even in other engines like unity unreal. sorry

by (16 points)
0 votes

For what it's worth, try checking this out:
https://blenderartists.org/t/multify-instances-particles-exporter-for-godot/1246090/2

I haven't tried it myself but if it does what it says it does then it should help you a bit.

by (14 points)
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